About Road Rash (USA, Europe)


Road Rash is a Sega Genesis racing and vehicle combat video game released in 1991. It was developed and distributed by Electronic Arts (EA). It was then ported to a number of modern platforms by a variety of firms. The game revolves around a series of motorbike races that the player must win in order to progress to more challenging races, all while participating in unarmed and armed warfare to slow down the other riders.

Following EA's intention to start producing games internally, Road Rash was one of the first titles the business came up with. Dan Geisler and Carl Mey, the game's programmers, were contracted by EA to design a banked road effect for Mario Andretti Racing, a NES game. When the NES proved incapable of achieving the intended impact, the attention turned to a Sega Genesis motorbike racing game. The game's fighting components were inspired by Grand Prix motorcyclists' aggressive conduct during races, and the subsequent confusion over the game's genre caused a rift between EA's development team and management.

Road Rash was EA's most profitable product to date, with critical and commercial success. The original Sega Genesis version was praised for its brutal and aggressive gameplay as well as the visuals' believable feeling of speed. The game is the first in the Road Rash series, which has since spawned a number of sequels for other systems.

How to play

  • Select: Shift
  • Start: Enter
  • Up: Up arrow
  • Down: Down arrow
  • Left: Left arrow
  • Right: Right arrow
  • A: Z key
  • B: X key
  • X: A key
  • Y: S key

However you can customize the playing keys by clicking the joystick icon

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